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About Me

I'm a CG character artist. I do Modeling/Sculpting/Texturing and shading of Characters&Creatures for Animations, Games, Cinematics and 3D Printing.

I have been designing and Developing Characters and Creatures based on concept&images for different projects while Maintaining the expected quality since 2008. I have been working both as a full and freelance artsit and have Strong knowledge about Human and Animal Anatomy.

 

Softwares I have used so far:

Zbrush, 3ds max, Photoshop, Bodypaint, Unfold 3D, 3D Coat, Marmoset Toolbag 2, Mudbox

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